A B C D E F G H I J L M N O P Q R S T U

S

sclmul_f77(int, double, double[], double[]) - Method in class newtonSolver.Uncmin_f77
The sclmul_f77 method multiplies a vector by a scalar.
secfac_f77(int, double[], double[], double[][], double[], double[], double, int[], double, int[], boolean[], double[], double[], double[], double[]) - Method in class newtonSolver.Uncmin_f77
The secfac_f77 method updates the Hessian by the BFGS factored technique.
secunf_f77(int, double[], double[], double[][], double[], double[], double[], double, int[], double, int[], boolean[], double[], double[], double[]) - Method in class newtonSolver.Uncmin_f77
The secunf_f77 method updates the Hessian by the BFGS unfactored approach.
setBarMaximum(int) - Method in class gametheory.GameTheoryGUI
Set the maximum in the progress bar.
setBarValue(int) - Method in class gametheory.GameTheoryGUI
Sets progress bar value.
setButtonsBusy() - Method in class gametheory.GameTheoryGUI
Disables the buttons while some task is processing in the background so that tasks are accomplished sequentially.
setButtonsReady() - Method in class gametheory.GameTheoryGUI
Enables all the buttons in the GUI so that an action can be performed.
setConstants(double[]) - Method in class gametheory.GameTheoryGUI
Utility method to set parameters.
setDominatedEnumeration(boolean[]) - Method in class gametheory.Game
Set enumeration of dominated strategies.
setEfficientIndex(int) - Method in class gametheory.Game
Set index of the efficient equilibrium.
setEquilibria(ArrayList<double[]>) - Method in class gametheory.Game
Set equilibria to this game and enumerate their types (dominated, efficient, mixed/pure)
setGameList(ArrayList<Game>) - Method in class gametheory.ReadInData
Sets the game list.
setGuess() - Method in class gametheory.GameTheoryGUI
Set the initial guess at some parameters defined in GameTheoryConstants.
setImportanceGamesList(ArrayList<Game>) - Method in class gametheory.Game
Set importance games list.
setNumMixedEqu(int) - Method in class gametheory.Game
Set the number of mixed strategy equilibria.
setNumPureEqu(int) - Method in class gametheory.Game
Set the number of pure strategy equilibria.
setOutcome(Matrix) - Method in class gametheory.Game
Set simulated outcome.
setPayoff(Matrix, int, double, boolean) - Method in class gametheory.Game
Sets payoff for specific player and action.
setPayoffList(ArrayList<Matrix>) - Method in class gametheory.Game
Set the payoff List.
setPureEnumeration(boolean[]) - Method in class gametheory.Game
Set enumeration of pure strategies.
setUtilityList(ArrayList<Matrix>) - Method in class gametheory.Game
Set the utility list.
SHOW_PLOT - Static variable in class gametheory.GameTheoryConstants
Switch to show plot in GUI.
sign_f77(double, double) - Static method in class newtonSolver.Blas_f77
This method implements the FORTRAN sign (not sin) function.
sndofd_f77(int, double[], Uncmin_methods, double[], double[][], double[], double, double[], double[]) - Method in class newtonSolver.Uncmin_f77
The sndofd_f77 method finds second order forward finite difference approximations to the Hessian.
spinnerMonteCarloNumberIterations - Variable in class gametheory.GameTheoryGUI
 
spinnerMonteCarloNumObs - Variable in class gametheory.GameTheoryGUI
 
spinnerNumberImportanceGames - Variable in class gametheory.GameTheoryGUI
 
spinnerNumberThreads - Variable in class gametheory.GameTheoryGUI
 
spinnerNumPlayers - Variable in class gametheory.GameTheoryGUI
 
spinnerOutcomesPerGame - Variable in class gametheory.GameTheoryGUI
 
spinnerParameterPlot - Variable in class gametheory.GameTheoryGUI
 
standardDeviation(Matrix, int) - Static method in class utility.pmUtility
Returns the standard deviation of a given column in a matrix.
stringPrettyPrint(Matrix) - Static method in class utility.pmUtility
Pretty print Matrix.
stringPrettyPrintVector(Matrix) - Static method in class utility.pmUtility
Pretty text format of a vector.
stringVector(Matrix) - Method in class gametheory.Game
Convert Matrix to string.

A B C D E F G H I J L M N O P Q R S T U