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sclmul_f77(int, double, double[], double[])
- Method in class newtonSolver.
Uncmin_f77
The sclmul_f77 method multiplies a vector by a scalar.
secfac_f77(int, double[], double[], double[][], double[], double[], double, int[], double, int[], boolean[], double[], double[], double[], double[])
- Method in class newtonSolver.
Uncmin_f77
The secfac_f77 method updates the Hessian by the BFGS factored technique.
secunf_f77(int, double[], double[], double[][], double[], double[], double[], double, int[], double, int[], boolean[], double[], double[], double[])
- Method in class newtonSolver.
Uncmin_f77
The secunf_f77 method updates the Hessian by the BFGS unfactored approach.
setBarMaximum(int)
- Method in class gametheory.
GameTheoryGUI
Set the maximum in the progress bar.
setBarValue(int)
- Method in class gametheory.
GameTheoryGUI
Sets progress bar value.
setButtonsBusy()
- Method in class gametheory.
GameTheoryGUI
Disables the buttons while some task is processing in the background so that tasks are accomplished sequentially.
setButtonsReady()
- Method in class gametheory.
GameTheoryGUI
Enables all the buttons in the GUI so that an action can be performed.
setConstants(double[])
- Method in class gametheory.
GameTheoryGUI
Utility method to set parameters.
setDominatedEnumeration(boolean[])
- Method in class gametheory.
Game
Set enumeration of dominated strategies.
setEfficientIndex(int)
- Method in class gametheory.
Game
Set index of the efficient equilibrium.
setEquilibria(ArrayList<double[]>)
- Method in class gametheory.
Game
Set equilibria to this game and enumerate their types (dominated, efficient, mixed/pure)
setGameList(ArrayList<Game>)
- Method in class gametheory.
ReadInData
Sets the game list.
setGuess()
- Method in class gametheory.
GameTheoryGUI
Set the initial guess at some parameters defined in GameTheoryConstants.
setImportanceGamesList(ArrayList<Game>)
- Method in class gametheory.
Game
Set importance games list.
setNumMixedEqu(int)
- Method in class gametheory.
Game
Set the number of mixed strategy equilibria.
setNumPureEqu(int)
- Method in class gametheory.
Game
Set the number of pure strategy equilibria.
setOutcome(Matrix)
- Method in class gametheory.
Game
Set simulated outcome.
setPayoff(Matrix, int, double, boolean)
- Method in class gametheory.
Game
Sets payoff for specific player and action.
setPayoffList(ArrayList<Matrix>)
- Method in class gametheory.
Game
Set the payoff List.
setPureEnumeration(boolean[])
- Method in class gametheory.
Game
Set enumeration of pure strategies.
setUtilityList(ArrayList<Matrix>)
- Method in class gametheory.
Game
Set the utility list.
SHOW_PLOT
- Static variable in class gametheory.
GameTheoryConstants
Switch to show plot in GUI.
sign_f77(double, double)
- Static method in class newtonSolver.
Blas_f77
This method implements the FORTRAN sign (not sin) function.
sndofd_f77(int, double[], Uncmin_methods, double[], double[][], double[], double, double[], double[])
- Method in class newtonSolver.
Uncmin_f77
The sndofd_f77 method finds second order forward finite difference approximations to the Hessian.
spinnerMonteCarloNumberIterations
- Variable in class gametheory.
GameTheoryGUI
spinnerMonteCarloNumObs
- Variable in class gametheory.
GameTheoryGUI
spinnerNumberImportanceGames
- Variable in class gametheory.
GameTheoryGUI
spinnerNumberThreads
- Variable in class gametheory.
GameTheoryGUI
spinnerNumPlayers
- Variable in class gametheory.
GameTheoryGUI
spinnerOutcomesPerGame
- Variable in class gametheory.
GameTheoryGUI
spinnerParameterPlot
- Variable in class gametheory.
GameTheoryGUI
standardDeviation(Matrix, int)
- Static method in class utility.
pmUtility
Returns the standard deviation of a given column in a matrix.
stringPrettyPrint(Matrix)
- Static method in class utility.
pmUtility
Pretty print Matrix.
stringPrettyPrintVector(Matrix)
- Static method in class utility.
pmUtility
Pretty text format of a vector.
stringVector(Matrix)
- Method in class gametheory.
Game
Convert Matrix to string.
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